Harley Adams

Architect · Xbox Developer Organization

Xbox · PlayFab · Building Progression and Multiplayer gaming services at XBOX.

Summary

Cloud architect for global gaming services on Xbox and PlayFab — a network of over a billion players. I set the technical direction for modernizing Xbox Live's live-service platform onto a cloud-native AKS stack, and I've personally designed, built, and operated the Achievements, Leaderboards, Stats, and Time Played systems that sustain 200,000 requests per second across the Xbox Network.

Experience

Microsoft

Architect, Xbox Developer Organization

Tech Lead & Senior Software Engineer, Xbox / PlayFab

Software Engineer II, Microsoft Sway

Junior Software Engineer, Fiserv

Auckland, New Zealand

Game Developer, Ninja Kiwi

Projects

TotallyNotWordle — Battle Royale Edition

Run Box Run

Skills

Education

BSc, Computer Science · University of Auckland